Showing posts with label Mike Strantz. Show all posts
Showing posts with label Mike Strantz. Show all posts

Wednesday

Stonehouse Golf Club-Toano, VA

Another of the few golf courses that Mike Strantz designed. This one, sadly, lacks that "it" that the other courses have. That said, this is a quality golf course and certainly one to play. This course is simply a normal golf course, if there is such a thing. It does not reach the extremism seen at Tobacco Road and Tot Hill Farm. It does not play extremely difficult like Royal New Kent. This course plays somewhat similar to many other housing based membership clubs. In most cases this would be a fine course, but compared to Mike Strantz's other work, it falls a bit short.

Ranking
Variety of Design: The par 3's have only modest variety, ranging only from 172 to 204 yards. The par 4's virtually all fall in the mid-400 yard range, none being very short nor very long. And the par 5's have only moderate variety as well. Directionally, the holes would seem to balance out well, having 6 holes playing right, 7 holes playing left and 6 playing straight (the 7th doglegs both left and right), yet upon digging a bit deeper one finds that the holes on the front nine are broken down as 6 holes right, 1 left, and 3 straight, while the back nine is 6 left and 3 straight. The overall balance is fair, the by each nine, quite skewed. 5 3/4 out of 10

Flow of the Course: This course has limited flow. None of the holes stand out as exceptional to give high points to the round. But none are so poor as to give extremely low points. 5 out of 10

Course Conditioning: In most places the turf is solid. A few greens had some dead spots due to heat and lack of air flow, but in general, the conditions were what one would expect give the fees. 5 3/4 out of 10

Ease of Walking: Not good. Significant distances between many of the holes, road crossings and hilly terrain makes this a difficult walk. 3 1/4 out of 10

Atmosphere: Mike Strantz being the designer gives a bit of a boost, but other than that, not much atmosphere here. 3 out of 10

Total: 50 out of 100

*All photos property of and used with permission from The Buffalo Golfer www.buffalogolfer.com*

Holes to Note
Hole #1: Par 4, 401 yards
This is likely the easiest opening hole from Strantz that I have played. The play off the tee is fairly simple. The bunker on the right can be easily carried, but the player must be mindful of the fact that the fairway ends at 285 yards from the back tee. Longer players may be able to run the ball through the fairway. But in general, the tee shot should not be overly difficult given that the fairway is over 60 yards wide. From the fairway, the player will have an open approach shot to a green cut into the side of a large hill.
The fairway runs from the center of the bunker on the right to a line pointed towards the lone tree on the left. Anything in the fairway will give the player a solid look at the green.

The green is cut deeply into the side of the hill. Shots missed more than a fraction in any direction will be done no favors.

Hole #5: 431 yards
This hole plays fairly long with a blind tee shot and then an approach shot to a Punchbowl green. The best line off the tee is to favor the right side, even with a line over the shorter tree. The green is fairly open in front and could allow for a run-up shot, though that would not be the preferred option.
From the tee, the player is unable to see the fairway. The stake visible in the middle of the fairway is not the 150 yard stake, indeed that stake is more than 225 yards from the green. Any shot left of that stake will not find the fairway.

The green is surrounded on 3 sides by the bowl. Shots hit a slight distance up on the hills will kick down onto the green. The wide opening in front may allow for a roll-up shot, but there is a depression short of the green which likely prevents that.

Hole #14: Par 4, 402 yards
This is a solid hole even though is has an awkward green site. The bunkers visible off the tee are completely out of play unless the player tops a shot. The tee shot is blind and the best line is directly over the two bunkers seen on the left side of the image; the orange bunkers in the foreground to be specific. That will leave the player with 150 or less yards into the green. To a certain degree, the farther right the players tee shot is played, the better, due to angle and being able to see the pin or the green, but this is certainly not a green that one will want to approach with a long iron.
From the tee, the best line is directly over the grass that separates the two orange sand bunkers in the foreground. That will allow the player a clear view of the green.

From around 150 out, this is the look at the green. This is certainly an aerial only approach and any miss hit shot will be severely penalized.

A closer look at the green shows the jungle surrounding the green on all sides.

Hole #18: Par 4, 453 yards
This is a difficult closing hole. The fairway is over 100 yards wide before part of it comes to an end 265 yards off the tee. The shortest line to the green comes from playing the tee shot close down the treeline on the left. This is where the fairway runs out. Playing over to the left, over the large shrubby tree in the center of the below image will give the player more length for the tee shot, but will also leave a longer approach. To the green the player has multiple options. From the shorter route, the player must fly the ball all the way to the green. From the longer route to the right, the player is able to bring the ball in low with a run-up shot. Very solid finishing hole.
The shortest line to the green comes from playing close to the treeline on the left. Players who hit the ball more than 275 yards off the tee will need to play less than driver when playing down this side. From there, the player will have around 170 yards to the center of the green, but the ball must be carried onto the putting surface, there is no run-up option. Players who choose to play to the right, over the shrub, will be left with about 190 yards to the center of the green even if they are able to hit the tee shot 300 yards. This shot, however, can be played with a run-up shot if desired.

From the center of the fairway, both approach options are visible. Anything left of here will not have the option of playing the shot on the ground. Anything right will need more club to reach the green but is able to be played to the green by rolling the ball up. The bunkers serve as saving features for players who slightly miss their approach shots.

Overall, this course is good but not great. It does provide a great break from the ordinary however, and is worth a look because of that. 5 out of 10

Thursday

Tot Hill Farm Golf Golf Club-Asheville, NC

Tot Hill Farm is another Mike Strantz creation. Given that it is part of a housing development, it would seem as though this course was intended to be more of a member's course opposed to Tobacco Road being a resort course. As such, the course lacks some of the extreme features seen at Tobacco Road. It also lacks some of the quality architecture that Tobacco Road has. But this course is certainly above average and has enough design quality to keep even the snobbiest of golfers entertained.

Ranking
Variety of Design: Fair. Among the par 3's, the course lacks a very short hole and also lacks more than a mid-iron hole. The par 4's are all approached with short irons and the par 5's are all reachable in two shots, though in at least one case that is highly dangerous (to the golfer's scorecard). Directional variety is very good with 6 holes going left, 5 holes going straight, and 8 holes playing straight (18 can be played as dogleg left or a straight hole). 6 1/2 out of 10

Flow of the Course: Given the lack of variety, the course lacks the ability to really build to a climax. The 5th, 12th and possibly 18th holes provide high points to the round, but overall, the flow is closer to a flat line rather than a roller coaster. 6 out of 10

Conditioning: This course is among the mid to high level of courses in the Pinehurst area (though geographically it is on the far reaches, it shares a strong partnership with Tobacco Road) and conditioning is fitting. 7 out of 10

Ease of Walking: The hilly nature of the course make walking difficult and some long green to tee transitions make it more difficult still. 3 1/2 out of 10

Atmosphere: Being designed by Mike Strantz likely adds some thrill and anticipation to the course but beyond that, nothing more than the "course up the street." 3 out of 10

Total: 58

Holes to Note
Hole #1: Par 4, 448 yards
This is no easy opening hole...a Strantz feature. The playable portion of the fairway is blind from the tee, indeed the player may want to walk forward 50 yards or so in order to get a good view of the fairway. The hole is a hard dogleg left and the best play will be close down the tree line. Once in the fairway, the player can play directly over a depression short of the green or run the ball up from the right side. Solid, but potentially difficult, opening hole.

The best play hugs the tree line. The fairway on the hill in the distance is about 375 yards from the tee.

This is the view from around 180 yards. The player can either go directly over the depression and risk a pulled shot going in the creek or play a shot out to the right with a draw and roll it up on the green.

Hole #5: Par 5, 535 yards
This is a fantastic and very scenic par 5. This one fits the Macdonald template of a Cape hole. The player can play out to the left and take the safe route or aim out towards the hill/mountain in the distance and possibly left with a much shorter shot to the green. Given the yardage, the player might be within his range to go for the green in two shots, but that is very difficult. The green is surrounded with rocks and has two very distinct tiers. While being within range of long irons, the hole is clearly better approached with a very short iron.

From the tee, the scrubby depression is visible. Players can play out to the left or towards the mountain.

This is the view from the left side of the fairway after a play out to the left. The longest players can play over the larger trees to the left of the fairway from the tee.

This view of the green shows the disaster waiting on all sides. The tier is around 6 feet high. The green is surrounded with rocks and there is a sharp fall off behind the green. Approach this green with a long iron at your own risk.

Hole #9: Par 4, 371 yards
This hole is very difficult from the tee if the player uses a driver. Driver from the tee would require the player to play up the far right side and hit a fade around the corner in order to find the fairway (for the longer players). The best play is a fairway wood out to the wide part of the fairway where the signs are visible. From there, the player should be left with a short iron to a highly elevated green. 

From the tee, the player can see the fairway and is able to make his choice from there.

From position up near the forward tees, the uphill nature of the hole is clear. Players choosing to hit a driver off the tee will be left with a shot off the severe upslope. The best play from the tee is a fairway wood to position near the signs. That will give the player a mostly flat lie to the skyline green in the distance. The false front of the green is also visible.

This is the view from the fairway. The bottom of the flagstick is not visible to the player. As seen in the previous image, being long enough is critical as shots left short will roll back a significant distance off the green.

Hole #12: Par 4, 392 yards
This hole fits the Strantz template of the Fishhook (my term), but this is the only one that is a par 4. The best play is down the left near the water. From there, the player is left with a simple shot to the green.

This hole has a lot of built up rocks near the water. The best play is down the left near the water.

The green is located out on a peninsula and again surrounded by rocks. This hole is very scenic, if a bit overdone.

Hole #15: Par 3, 143 yards
This short hole is played sharply downhill to a green located in a bowl. There is also a creek fronting the green. Again, this hole is rather scenic, though a bit "busy" and perhaps a little overdone.

Hole #17: Par 4, 411 yards
As described before, this is the Template Road hole. The hole plays mid-length from the tee, likely approached with a wedge. The green butts up tight against the road in the background and has a fronting hazard. Very solid hole to bring the round to the final hole.
From the tee, the player will have the best angle to the green from the right side of the fairway. The utility pole in the distance, centered on the fairway, provides the best aiming point.

The green is shaped to deflect shots in all directions. Short shots will roll back, shots too far left will be deflected farther left, possibly down into the hazard. This is one of the best greens on the course.

Overall, this course is good, but not excellent. As seen in the images, the course gets a bit busy with rocks and other features in certain spots. 5 out of 10

Tuesday

Tobacco Road Golf Course-Sanford, NC

Mike Strantz is one of the most original designers of the past 25 years or so. In many ways, it is that originality that keeps him from being recognized in the same light as designers like Pete Dye and Tom Doak. Strantz was at his wildest and most original here. And sadly, that might have hurt the course. This course has a large number of blind or mostly blind shots, as many as 9 depending on how one counts. This has led many to characterize the course as unsafe, and it some ways, it may be. But that notwithstanding, the course is fantastic. Strategic and/or heroic options exist on nearly every hole. But too often people look at this course as something of a freak show. That is sad. While this course is not a top 100 design it is certainly in the upper crust of public courses and one that people should certainly attempt to see.

Ranking
Variety of Design: Very good. Par 3's have solid variety in the middle and lower ends of the spectrum, only lacking a long hole. Par 4's are also greatly varied, from driveable to over 450 yards. And the par 5's all have strategic interest, with holes 1 and 13 potentially being full 3 shot holes depending on manner of play. For directional variety, the course has 7 holes playing to the left, 5 holes playing to the right, and 8 holes playing straight; 1 hole can be played either straight or as dogleg left and 1 is a double-dogleg, so numbers don't add to 18. 8 out of 10

Flow of the Course: One drawback to the course's originality is that it can provide a visual overload for the player. The blind shots, massively contoured greens, hazards, and such does a bit to take away from the flow of the course. The player is at something of a high point for the entire round. It does flow from the point of view of shot types, but never builds to that "big finish." 6 1/2 out of 10

Conditioning: Good. While it was nothing spectacular, the conditioning was on the same level as the comparable courses in the area, which was very good. 7 1/2 out of 10

Ease of Walking: Difficult. The course can be walked, and the course does allow it, but it is not easy. Some of the holes are spread out, many of the holes have substantial hills, and the summer temperatures (if you decide to play during that time) are oppressive. 5 out of 10

Atmosphere: There is no country club aura here. This place is a golf club, plain and simple. There will likely be some level of anticipation for the golfer playing here, but overall, this is just an average club. 4 out of 10

Total: 67.5

Holes to Note
*Note* On this review, the holes to note will be a more detailed description of those holes mentioned as CB Macdonald Template Holes in THIS article, with two additional holes.

All images taken by and used with permission from The Buffalo Golfer

Hole #1: Par 5, 558 yards
This is the Alps hole of the course. In fact, it is something of a Double Alps hole given that the tee shot must be played over a mound to a blind fairway, as must either the second or third shot, depending on hoe one chooses to play. The large hills flanking the fairway determine play. A conservative golfer can play out to the visible fairway off the tee and then lay short of the hills on the second shot, leaving a mid-iron to the green, or he can play directly over the left hill and then play over the center of the mounds for his second shot, leaving 50 yards or so to the green. This is one of the most visually intimidating first holes you will ever play and certainly not a "gentle handshake" to start the round...more like a handshake twisted into a chokehold.

 From the tee, the player is confronted with two giant mounds. The hills in the distance are reachable from the tee for longer players. Those players must play to the left over hill to a blind fairway.

 From the center of the fairway, the player is confronted with another blind shot. From here, the player can lay short of the hills or go over them. The green is located on a line opposite the sandy area on the hill in the background.

From the left side of the fairway, the approach to the green is obscured by this set of bunkers.

Hole #2: Par 4, 377 yards
This hole bears similarity to the Road Hole template. Certainly the length is 'wrong' but the characteristics of play are quite similar. From the tee (where the shot in general resembles the Sahara), the player is given two options, play safely out to the left to the flat portion of the fairway, or play to the right, blindly over the large hills that guard that side of the fairway. Not all that dissimilar to playing over the hotel. From the fairway, the player who played to the left will be hitting a middle iron into the green, the player hitting to the right will be left with a pitching wedge or perhaps less (oddly enough, those are the same clubs used by tour pro's on the real Road Hole these days). Into the green the player is confronted with a deep scar bunker directly centered on the green waiting like a magnet to collect balls and the green is guarded long by a sharp drop-off to a bunker and brushy waste area.

 The safe line off the tee is to play a bit right of the left tee marker visible here. The aggressive line is over the right tee marker, or even a bit right of that. This is the blind Road Hole tee shot.

Into the green, the player can play a draw to the green, but must avoid the bunker centered on the green. Players going long will be confronted with a shot from a deep, vertically faced bunker.

Hole #3: Par 4, 152 yards
This green, having a mostly flat area in front, a depression in the center, and flat plateau in the rear strikingly resembles the Biarritz green complex. The length of the hole prevents the rolling approach in most cases, but that does not take away from the green having the necessary form.

The flat front level, the center depression, and the back tier can be seen here. The back is elevated slightly above the front on this green and the right side is elevated allowing balls to run back.

Hole #4: Par 5, 525 yards
This is a template hole, but not of the Macdonald School. Mike Strantz started out working for Tom Fazio. Many of Fazio's designs have this basic hole form. The Quarry, Boomerang, Fishhook (my choice), whatever you want to call it, these holes all offer the player to play two aggressive shots and reach the green in two shots. On this particular hole, the player needs to play his tee shot down the left side of the fairway in order to have a reasonable shot to the green in two shots. Then he must play his second over a sandy waste area that butts up to the green on the left side and long.

 From the tee, the shot should be played as close as possible to the bunker down the left if the player wants to go for the green in two.

This is the shot facing the player who chooses to go for the green in two shots. Not visible here is the run-up area that the player can use if playing slightly out to the right with a draw, roughly over the small bush that can be seen in the center of the image.

Hole #12: Par 4, 419 yards
The Cape hole. This hole gives the player the chance to play his shot out over the bunker down the left side as far as he wants. The fairway narrows down greatly at one point, but beyond that, there is enough room for any shot to land. The safe player can play straight down the fairway short of where it pinches in and then go to the green from there.

Standard Cape tee shot. The player can play short of where the fairway pinches at the trees, roughly 235 off the tee. The aggressive player can go left of those trees to however far left he is wishes to go. 
This is the shot to the green for the player hitting short of the trees. As you can see, the bunker gets deeper the farther left the player goes off the tee.

Hole #13: Par 5, 573 yards
This hole could be considered a Cape from the tee, but that is likely not visible to the player on the initial play. As it is, this hole is a Punchbowl due to the location of the green, though a case could be made for Alps as well. In some ways, this hole showcases everything that people find wrong with Tobacco Road. The Cape is a good hole. The Alps is a good hole. The Punchbowl is a good hole. Mixed together like they are here and it simply becomes too much for a player to take in within such a short span of time. As far as the hole goes, the simple, safe and common play is to go straight out off the tee to the large fairway, playing 220 +/- yards. The aggressive player can play out over the trees to the right at an angle of up to about 75 degrees from the front and be left with 150 yards or less to the green, assuming he hits a perfect shot. From the fairway, the player must pick a yardage to hit the second shot in order to leave himself with a preferred yardage into the green. The green is sunken inside a deep bowl and there is no possibility of a ground approach. This is not a bad hole, but it really just has too much going on, too many moving parts.

 This is the view for the player playing out straight off the tee. The fairway runs out at roughly 240 yards from here. The aggressive player can try to go over the trees on the right, as mentioned above, anything up to about 75 degrees to the right of this view will be safe if played with enough length.

 From the main fairway, the second shot should be played towards the silo in the distance. Anything left of that will be unplayable.

 This the shot to the green. Unlike most Punchbowl greens, this one is bowled off in the front. Only the short walk path keeps the green from being completely surrounded. This shot is also taken from just forward of the tee shot location for those players going over the trees.

The Punchbowl green is clearly visible in this image. It would be a better Punchbowl is the love grass around the green was removed and replaced with a standard turf grass.

Hole #18: Par 4, 432 yards
The tee shot plays over a massive sea of sand that rises up and obscures the fairway from view. The Sahara. This hole has more room than the player might think. Beyond the trees to the right, the fairway is very deep, extending perhaps 50 yards into the trees. But the best play is to favor the center of the fairway. Too far to the right will leave a significant distance to the green and too far to the left will almost certainly be a blind shot and may even be blocked out by trees. The green then gives players no easy finish being multi-tiered and sloping from front to back.
 This is the Sahara tee shot. The shot must carry the sandy waste area and the cliff. Going down the center of the opening is the preferred line. Going over the trees may leave the player a shot, depending on how far right it is, but the shot will be longer.

 This is the approach to the green. Even from the center of the fairway, the flag is obscured if placed back left like it is here.

The multi-tiered green slopes from front to back.

Overall, this is a very solid golf course. It does get a bit too extreme in spots, but typically walks the line between conservative and out-of-hand very well. Certainly this is a course that everyone should see at least once. You might love it, you might hate it, but you will certainly come out with some different thoughts on golf. 6 out of 10

Sunday

Mike Strantz & the C.B. Macdonald Template Holes

Mike Strantz is viewed by many in the golf community as a revolutionary designer. Some of the things he produced on golf courses were visually stunning and unlike little that had been seen before. But once you start digging a bit, get past the shock value visual features, there seem to be some definite old style golf features and even some of the Macdonald School template holes. Now, to be sure, these holes do not look like the simple, yet elegant, templates that Macdonald, Raynor and Banks crafted, but the visual features and playing features are there and show up far too often to be simple coincidence.

The most well known of the Macdonald School holes are the Biarritz, Redan, Punchbowl, Sahara, Cape, Road, and Alps. All of these holes show up at least once on Strantz courses, some of them more. Certainly Strantz went and put his own unique touch on these holes, but the strategic features are still there.

All images, with exception of Bulls Bay images, taken by and used with permission from The Buffalo Golfer: http://www.buffalogolfer.com

Bulls Bay images taken by and used with permission from S. R. Arble.

Biarritz
This is a hole that Strantz created twice. The basic feature of the biarritz hole has been described here before, but generally the hole is defined by a large depression in the middle of the green running side to side. The player is given the opportunity to bring the ball in low, landing it on the front of the green, and rolling to the back.

Tobacco Road, Hole #3, 152 yards
Here, the green starts just beyond the front bunkers, dips down, and rises sharply to the back level. Perhaps not a true Biarritz given that the back level is above that of the front, but the depression and two tiered green is there.
Royal New Kent, Hole #7, 197 yards
This hole is a biarritz/redan hybrid. The depression with two tiers is there, but so is the right-to-left angle and the front kick slope. Strantz used the creek bed in lieu of a bunker as the fronting hazard and put the two pot bunkers in as the rear hazard. The bunkers short of the kick slope are traditional redan features.
Redan
Strantz also crafted this hole twice. The standard Redan has a green that is angled roughly forty-five degrees right-to-left away from the player. Traditionally, the hole has a deep bunker fronting the green and another bunker behind the green to catch shots going long. The hole is also marked by the front to back slope, allowing the players to roll the ball to the back of the green, and the bunkers that are typically short of the front kick slope, bringing distance control more into focus for the player.
Royal New Kent, Hole #7, 197 yards
--Profiled above
Bulls Bay, Hole #7, 180 yards
This hole features the standard Redan shape and the front slope into the opening, However, it lacks the cross bunkers and rear bunker.
Punchbowl
This is a hole that Strantz used a number of times. The basic idea of the Punchbowl is that the green is located in a natural bowl or depression. The slopes of the depression can either be part of the green or part of the surrounding area.
Tobacco Road, Hole #13, 573 yards
This green is most certainly located in a bowl. Much of the green is obscured from view when approaching from the fairway. Options could be incredible if the bowl walls were maintained with shorter turf rather than high love grass.
Bulls Bay, Hole #14, 190 yards
Here, you can see the entire rear and both sides of the green sloping down towards the center of the green. In this case, a portion of the surround is maintained as short turf. This gives the player the chance to use the slope to get a shot closer to the hole...or might improve the positioning of a poorly played shot as well.
Stonehouse, Hole #5, 431 yards
The features are fairly obvious here. Slopes coming into the center from all directions. This might be the most traditional of the punchbowls shown.
Cape
This hole has become something different than it originally was. The original Cape played as a dogleg but the green was located on a peninsula surrounded by water. The original hole has since been altered and today the Cape is typically defined as a dogleg hole where the player is given the option of picking a more or less aggressive line off the tee, typically cutting over some type of hazard. This hole concept is possibly the most copied hole in golf and Strantz made good use of the concept himself.
Tobacco Road, Hole #12, 419 yards
This hole bends significantly to the left around the bunker. The green is farther around the corner, not in the image. The player is able to play the tee shot as far out to the left as he dares.
Tot Hill Farm, Hole #5, 535 yards
While difficult to see in the image, the fairway here runs from right to left, away from the player. Inside the dogleg is a deep depression filled with small trees and shrubs. The most agressive line on this hole is towards the peak of the hill/mountain in the distance.
Royal New Kent, Hole #9, 407 yards
Here, the player is given the chance to pick his line over the creek that is just shy if the fairway. In prior years, the creek also served to separate the fairway on the left from a second fairway on the right. The bunkers await through the fairway to catch golfers getting a little too greedy on the conservative line.

Bulls Bay, Hole #5, 406 yards
This is the first of the Cape holes that really play over a water feature. The marshland must be carried here in order to reach the fairway and the player is able to play as far out right as he feels comfortable doing.

Road
As the name suggests, this hole is patterned after the Road hole 17th at The Old Course. The green typically is narrow and angles right to left. There is also normally a bunker short of the green, ideally a pot bunker to mimick the Road Hole Bunker and some type of hazard long of the green to represent the road itself.
This hole bears more than a passing resemblance to the Road Hole, even if it lacks the bunker short. The tall grass short provides the Road Hole Bunker feature and the wall long, there to keep balls from going onto the public road located about 10 yards beyond the hazard, provides the Road feature.

Alps
The idea here is typically to have some type of large hill feature obscuring the view of the green. Sometimes the player is given the chance to play to a disadvantaged side of the fairway in order to avoid it, other times that is not the case.

Tobacco Road, Hole #1, 558 yards
This from about 210 yards from the green, no sight of the green. The green sits about 75 yards beyond the mound in the center of the picture.

Royal New Kent, Hole #14, 344 yards
This hole allows the golfer the chance to see the green when playing to a proper location. Golfers who play tee shots to the flanks of the fairway will likely not be able to see the flag. This green is also located in a punchbowl.
Sahara
This hole plays up and over a dune or some type of sand feature that also prevents the player from seeing the ball come to rest in the fairway.
Tobacco Road, Hole #18, 432 yards
From the tee, this is what the player sees. The fairway begins directly over top of the hill but the vast majority of it is out of the player's view.

There are other examples that could be used for these hole type, certainly the Alps feature is one that Strantz uses with semi-regularity. Same with the Punchbowl. Also, you may note that no holes from True Blue and Caledonia, Strantz originals, or Monterey Peninsula (Shore) and Silver Creek Valley, Strantz redesigns, are mentioned here. I simply lack familiarity with those courses and am unable to determine if any of those holes fit into the template mold.

If you think I've missed any, and I probably have, feel free to let me know.